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Cinema 4D, Third Edition

The Artist's Project Sourcebook

3 ed.

By Kent McQuilkin

Cinema 4D, Third Edition

ISBN: 9780240814506

Publication Date: July 13, 2011

Format: Book - Paperback

Pages: 448

Read Inside:

Price: $54.95

Description

Make the creative leap to 3D. Realize your artistic vision with this treasure chest of instructional projects. Get the essential concepts and techniques without drowning in the technical complexities.

This new edition is an artist's sourcebook for the visionary in you that wants to master 3D-- and have fun doing it. It serves as a complete guide for the creative use of Cinema 4D R12and all of its modules.

Short, playful projects show you how to put this powerful toolset to work. You will master R12's improved workflow, scene management, enhanced animation timeline and searchable object manager, as well as its:

Integrated color management White balance Camera deformer Several new Deformers Several new Mirror tools functions Numerous additions to AfterEffects export Multiple Picture Viewer windows, including full screen mode You also get inventive quick starts for other modules including Hair, Sketch and Toon, Advanced Render, Dynamics and Thinking Particles.

The companion DVD is bursting with project source files, tutorial movies,and over 150 pages of both beginner and advanced in-depth tutorials.

*Lavishly illustrated in 4 colors, this book is your key to making the creative leap to 3D, providing essential concepts and techniques that will help you realize your artistic vision

*Engaging and whimsical style of presentation provides both entertainment as you read as well as creative inspiration for your own projects

*Companion DVD with project files, tutorial media, and over 150 pages of both beginner and advanced bonus tutorials

Contents

Chapter 1: The Power of Primitives Chapter 2: Under the Hood Chapter 3: NURBS Modeling Tools Chapter 4: Deformers and Other Modeling Helpers Chapter 5: Materials in Depth Chapter 6:Better Under Lights Chapter 7: Animation Basics Chapter 8: Head Shots Chapter 9: Rigging a Character Chapter 10: Cameras in Control Chapter 11: The Art of Rendering Chapter 12: A Jolt of Xpresso Chapter 13: BodyPaint: the Artist's Connection Chapter 14: Tips on Type Chapter 15: More Out of MoGraph Chapter 16: After Effects Integration Chapter17: Dynamics and Special Effects Chapter 18: StereoScopic Content Creation in C4D Chapter19: CINEMA 4D and Friends