Voice-Over for Animation
Voice Over for Animation takes animation and voice-over students and professionals alike through the animated voice-over world. The book provides information, exercises, and advice from professional voice-over artists. Now you can develop your own unique characters, and learn techniques to exercise your own voice gain the versatility you need to compete. You can also learn how to make a professional sounding demo CD, and find work in the field. The accompanying CD is professionally recorded, and features: scripts, Animation Talent Agent interviews, Casting Director interviews and Interviews with Animation Voice-Over Artists like Nancy Cartwright (Bart, The Simpsons) and Cathy Cavadini (Blossom, Power Puff Girls) and Bill Farmer (Goofy). This is an invaluable resource for animators and voice-over artists.
Jean Ann Wright serves as an animation pre-production consultant, specializing in writing and development, design, storyboard, casting, and voice-overs. Jean worked at Hanna-Barbera for eight years as an assistant animator. Her animation training included classes in writing and development, voice-overs, storyboard, layout, character design, and animation. She took voice-over classes from Michael Bell, a well-known voice-over professional. Professionally, she's worked as an animation writer, assistant animator, dancer, model, and television production assistant. She's worked for television networks, animation companies, and assorted television production companies.
Nancy Cartwright: "MJ Productions is the coolest VO studio in LA."
Ned Loft (Disney): "MJ is a fun and talented artist and teacher."
Brian Nefsky (Disney Imagineering): "MJ runs great classes and is a great VO talent."
Chapter 1: Introduction to Animation Voice-Overs
Chapter 2: Voice Techniques and Exercises
Chapter 3: Animation Voice-Over Techniques
Chapter 4: Dialects
Chapter 5: Developing Characters
Chapter 6: Your Demo CD
Chapter 7: Finding an Agent
Chapter 8: Voice Casting
Chapter 9: Recording for Cartoons
Chapter 10: Recording for Animated Features, Games, Theme Parks, Toys, and Narration
Chapter 11: ADR (Automated Dialogue Replacement)
Chapter 12: Dubbing