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How to Cheat in Adobe Flash CS4

The art of design and animation

By Chris Georgenes

  1. ISBN: 9780240521312
  2. Publication Date: May 2009
  3. Format: Paperback
  4. Pages: 336
  5. Price:
    • $39.95 (USD)
    • £22.99 (GBP)
  6. Buy Direct
  7. or buy from
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  8. Sample Chapters

Description

Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline. With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is THE go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. This accessible, practical book and CD package is such a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step walkthroughs that you'll wonder how you survived without it.

Author Bio

Chris Georgenes is a full-time freelance artist, animator, and all-around designer for the web, CD-ROM, and television. His clients include Macromedia, LucasArts, Universal Records, Hasbro, Ogilvy, Yahoo! and AOL, to name a few. He maintains www.mudbubble.com as his online portfolio and www.keyframer.com as his Flash tutorial website. He is also a course author and instructor for sessions.edu.

Reviews

"As a veteran Flash animator, Chris offers the reader a wealth of traditional Flash animation techniques; however, what makes this book even more valuable is the knowledge he offers of ways to use the latest features in the current tool." -Richard Galvan, Product Manager, Flash

"Chris effortlessly breaks down complicated topics into easy-to-learn nuggets of digital animation wisdom. You learn everything a Flash animator wants-lip syncing tricks, walk-cycles, photo cut-out animation and even more advanced concepts like frame-by-frame traditional animation." -Aaron Simpson, Animation Producer and Founder of ColdHardFlash.com

"Through it's refreshing and approachable design, this book was an instant hit and invaluable resource in our studio. We often recommend it to Flash newbies who are starting on their creative journey." -Gray Goldberger, Animation Director, Fablevision

Contents

Design Styles; Transformation and Distortion; Masking; Motion tips & tricks; Character animation; Flash to video; Animation Examples; Working with sound; Working with Video; Interactivity; Going Mobile; Extending Flash; Time-Saving Tips