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Rendering with mental ray & 3ds Max

By Joep van der Steen

Rendering with mental ray & 3ds Max

ISBN: 9780240808932

Trim: 7.44in x 9.69in

Publication Date: April 03, 2007

Price: $54.95

Format: Book - Paperback

Pages: 256

Series: Autodesk Media and Entertainment Techniques Series


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Description

Realize your vision with stunning renders of your 3ds Max projects that can only be achieved with a powerful engine like mental ray. Beginning with a concise review of the essential concepts, you proceed to step-by-step tutorials that teach you how to render scenes with indirect light or with specific effects, such as depth of field and motion blur. Contour line shading and various other mental ray features are presented in detail, then you learn how to use the different light types of 3ds Max inside mental ray and how to use mental ray's own specific area lights and its new daylight system. Finally, the book reviews mental ray-specific materials and what effects can be obtained by using most of the specific mental ray shaders.

Key Features:
* Color reproductions illustrate a wide array of subtle techniques.
* Contains never-before-published information about how shaders work
* Companion CD-ROM includes tutorial project files

Reviews

Put yourself on a path to productivity with Joep's deliberate approach to a logical workflow. Enjoy the exercises and the satisfaction you get from producing cost effective renderings and a foundation of knowledge that you can apply to your work.
Ted Boardman,
Author and Instructor

'A solid foundation. with thorough explanations, practical examples, and lots of pictures. Each chapter provides a clear set of objectives and insightful production tips.'
Steven D. Papke,President, Vizdepot.com

Contents

Important information before we get started, Switching on Mental ray, mental ray render scene dialog Panels; Mental ray and lights, Introduction, mental ray renderer specific light options and Rollouts; mental ray with materials and Shaders, Introduction, Mental ray and standard materials, Mental ray and Architectural materials, Mental ray and mental ray materials, mental ray and mental ray Shaders