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Home : Animation & 3D : Game Programming
Essential 3D Game Programming
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Ian MillingtonFormat: Book - HardbackPrice: $49.95 Essential 3D Game Programming How to Create a Playable Game from Start to Finish Ian Millington select a series The structure of the game development process is the same no matter what language or platform you are developing. This book will provide coverage of a number of programming languages, runtime envi Game Physics Engine Development, Second Edition
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Ian MillingtonFormat: Book - PaperbackPrice: $49.95 Game Physics Engine Development, Second Edition How to Build a Robust Commercial-Grade Physics Engine for your Game 2 Ian Millington select a series Praise for 1st edition: "The first game physics book to emphasize building an actual engine...his book fills a gap by demonstrating how you actually build a physic Game Physics, Second Edition
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David H. EberlyFormat: Book - HardbackPrice: $84.95 Game Physics, Second Edition 2 David H. Eberly select a series "I keep at most a dozen reference texts within easy reach of my workstation computer. This book will replace two of them."--Ian Ashdown, President, byHeart Consultants Limited "Dave has yet again produced a must-have book for game technology progra Game Physics Engine Development
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Ian MillingtonFormat: Book - HardbackPrice: $54.95 Game Physics Engine Development Ian Millington select a series Simulating physics helps cutting-edge games distinguish themselves by making virtual objects behave as we expect them to in the real world. Physics engines are the software programs that run these simulations. Building an engine is difficult, ho 3D Game Engine Design
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David H. EberlyFormat: Book - HardbackPrice: $79.95 3D Game Engine Design, Second Edition A Practical Approach to Real-Time Computer Graphics 2 David H. Eberly select a series A major revision of the international bestseller on game programming! Graphics hardware has evolved enormously in the last decade. Hardware can now be directly controlled through t Collision Detection in Interactive 3D Environments
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Gino van den BergenFormat: Book - HardbackPrice: $80.95 Collision Detection in Interactive 3D Environments Gino van den Bergen select a series "Having read this book from cover to cover, I can summarize my opinion in two words from a mathematician's lexicon: elegant and beautiful. There is very little to criticize in this exquisite work." -Ian Ashdown, byHeart Consu
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