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Making Great Games
Making Great Games by Michael Thornton WymanFormat: Book - PaperbackPrice:    $44.95 Making Great Games An Insider's Guide to Designing and Developing the World's Greatest Games Michael Thornton Wyman select a series Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically ac
Casual Game Design
Casual Game Design by Gregory TrefryFormat: Book - PaperbackPrice:    $49.95There's a gamer in everyone, if you just give them the right game. Casual games are about finding the gamer in everyone - grandmas included! Let Greg Trefry (professional hit game designer) share design secrets with you.
Real-World Flash Game Development
Real-World Flash Game Development by Christopher GriffithFormat: Book - PaperbackPrice:    $49.95A crash course on Flash game development for the growing community of 2 million Flash developers - delivered in a real-world setting.
Pervasive Games
Pervasive Games by Markus Montola, Jaakko Stenros and Annika WaernFormat: Book - PaperbackPrice:    $49.95Games are no longer confined to card tables and computer screens. Emmy award winning games like "The Fallen Alternate Reality Game" (based on the ABC show) or "The Lost Experience" (based on the CBS hit show)- are pervasive games in that they blur traditional boundaries of game play. This book gives game designers the tools they need to create cutting edge pervasive games.
Game Feel
Game Feel by Steve SwinkFormat: Book - PaperbackPrice:    $44.95"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.
Game Usability
Game Usability by Katherine Isbister and Noah SchafferFormat: Book - PaperbackPrice:    $44.95Game Usability was the cover story in Wired 9/07 - this book offers practical usability design techniques by key game greats from Microsoft, Maxis, Sega, Ubisoft, Sony Online, Nintendo.
The Art of Game Design
The Art of Game Design by Jesse SchellFormat: Book - PaperbackPrice:    $59.95The fundamentals of designing classic games from one of the world's top designers.
Game Design Workshop, Second Edition
Game Design Workshop by Tracy FullertonFormat: Book - PaperbackPrice:    $46.95Game Design Workshop provides a step-by-step introduction to the art of designing, prototyping and playtesting innovative games that has been proven to help beginners and professionals alike.
Better Game Characters by Design
Better Game Characters by Design by Katherine IsbisterFormat: Book - PaperbackPrice:    $57.95 Better Game Characters by Design A Psychological Approach Katherine Isbister "If the characters in a game have depth, complexity, consistency, mystery, humanity, and charm, then they are going to feel real to the player, and that helps the whole game world feel real, and allows the player to suspend his or her