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3D, Animation and Gaming Books, eBooks, Tutorials and Videos
Focal Press publishes the best 3D, Animation and Gaming books covering Autodesk 3ds Max, Maya, Adobe Flash, Digital Art, Game Design, Game Programming, Game Art, Drawing and more. Our books are written by creative experts for creative people.
Focal Press Tradigital Books
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Bestsellers
Producing Animation, Second Edition
By
Catherine Winder, Zahra Dowlatabadi and Tracey Miller-Zarneke Producing Animation is a comprehensive guide to the production industry - a complete guide to identifying, pitching, developing, and producing an animated show with detailed resources for production planning, budgeting, scheduling, tracking, delivering, marketing, and distribution.
3ds Max Modeling for Games: Volume II
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Andrew Gahan Create stunning commercial-grade game art with these incredible modeling, texturing, lighting and renderingtechniques for the latest version of 3ds Max 20XX.Volume II presentsa new approach: covers comic-style art (a la Pixar)withnew tutorials,techniques, and galleries.
Focal Press TV
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Finally a book that bridges the world of software instruction with the classical principles of animation - for animators. Roland Hess offers the only artistic guide to applying the principles of traditional animation with Blender's tool set.
View All New Releases
Tony White's Animator's Notebook PDF series offer something new: a LIVING book, where pages can be read like a book but they are not static like a book. They come to life with full animations that leap from the page with just a quick click of the mouse.
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