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Handbook for Sound Engineers, Fourth Edition

4 ed.

By Glen Ballou

Edited By Glen Ballou

Handbook for Sound Engineers, Fourth Edition

ISBN: 9780240809694

Trim: 7.5in x 9.25in

Publication Date: October 16, 2008

Price: $136

Format: Book - Hardback

Pages: 1808

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Description

Handbook for Sound Engineers is the most comprehensive reference available for audio engineers. All audio topics are explored: if you work on anything related to audio you should not be without this book! The 4th edition of this trusted reference has been updated to reflect changes in the industry since the publication of the 3rd edition in 2002 -- including new technologies like software-based recording systems such as Pro Tools and Sound Forge; digital recording using MP3, wave files and others; mobile audio devices such as iPods and MP3 players.

Over 40 topics are covered and written by many of the top professionals for their area in the field, including Glen Ballou on interpretation systems, intercoms, assistive listening, and image projection; Ken Pohlmann on compact discs and DVDs; David Miles Huber on MIDI; Dr. Eugene Patronis on amplifier design and outdoor sound systems; Bill Whitlock on audio transformers and preamplifiers; Pat Brown on fundamentals and gain structures; Ray Rayburn on virtual systems and digital interfacing; and Dr. Wolfgang Ahnert on computer-aided sound system design and acoustics for concert halls.

* Condenses years of information and technology into one source
* Contributors are the leading experts in their fields
* Reflects current practice covering all the fundamental aspects of sound engineering

Reviews

"Truly an easily accessible compendium of vast stores of information from the theoretical to the practicable, Handbook For Sound Engineers is for audiophiles, recording engineers, or anybody looking for authoritative and in-depth answers to audio and sonic questions." - Barry Rudolph, www.barryrudolph.com

"This is one of the best sources for audio information."
Jay Kadis, Stanford University

"The book is a wonderful resource."
Cliff Edwards, Manager of Broadcast Engineering, Texas Southern University

"The audio industry has seen many changes since the previous edition, particularly in the digital area, all of which are included in this edition." - audioXpress

"There's a book out there called Handbook for Sound Engineers, Third Edition, and it pretty much explains everything...It's like the Bible. I keep it right under my bed."
Thes One, from People Under The Stairs - quoted in Remix Magazine

"...a worth-while investment by anyone involved in audio electronics or acoustics. Well recommended."
Lighting and Sound magazine

"I have a first edition and it's been my audio bible for years."
Ken Paschke, Broadcast Engineer

Contents

Fundamentals of Audio and Acoustics; Psychoacoustics and Perception; Acoustical Noise Control; Acoustical Treatment for Indoor Areas; Acoustics for General Purpose Rooms; Acoustics for Auditoriums and Concert Halls; Acoustics for Stadiums and Outdoor Venues; Acoustics for Cinemas; Modelling and Auralization; Resistors, Capacitors, and Inductors; Audio Transformers and their Uses; Tubes, Discrete Solid-State Devices, and Integrated Circuits; Heat Sinks and Relays; Transmission Techniques--Wire; Microphones; Loudspeakers, Enclosures, and Headphones; Loudspeaker Cluster Design; Power Supplies; Amplifier Design; Preamplifiers and Mixers; Atenuators; Filters and Equalizers; Delay; Mixing Consoles; VI Meters and Devices; Disk Recording and Playback; Magnetic Analog and Digital Recording and Playback; MIDI; Compact Discs, DVD Audio and Video, SACD and other Digital Media; DSP Technology; Grounding; Gain Structures; Sound System Design; Computer-Aided Sound System Design; Designing for Speech Intelligibility; In-Ear Monitoring; Virtual Systems; Digital Audio Interfacing and Networking; Complete Interpretation Systems; Assistive Listening Systems; Intercoms; Image Projection; Dolby Surround and Dolby Digital; Audio Measurements; Fundamentals and Units of Measurements; Loudspeakers; Loudspeaker Cluster Design; Preamplifiers and Mixers; Analog Consoles and Systems; Digital Consoles; Compact Discs, DVD Audio and Video, SACD and other Digital Media; MIDI; Sound System Design; Designing a Sound System with a Computer; Gain Structures; Grounding; Virtual Systems; Digital Audio Interfacing and Networking; Designing for Speech Intelligibility; Modelling and Auralization; Dolby Surround Sound; Audio Measurements; Digital Media; Fiber Optic Transmission; Intelligibility