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Home : Animation / 3D / Gaming : 3ds Max : Learning 3ds Max 2008 Foundation

Learning Autodesk 3ds Max 2008 Foundation

By Autodesk

Learning Autodesk 3ds Max 2008 Foundation

ISBN: 9780240809274

Pages: 480

Format: Book - Paperback

Trim: 7.5in x 9.25in

Publication Date: November 26, 2007

Price: $49.95


            Buy Learning Autodesk 3ds Max 2008 Foundation now!

Description

Learning Autodesk� 3ds Max� 2008 | Foundation is your shortcut to learning 3ds Max quickly and effectively. You'll get hands-on experience with the key tools and techniques through easy-to-follow, step-by-step project-based lessons, while learning to model, animate, apply materials and render in both the games & design visualization pipelines. By the end of the book you'll have a sense of the entire production process as you work on real-life production examples.

Whether you're a game artist or a graphic artist, Autodesk� 3ds Max� 2008 has the tools you need to succeed.

Game Artists will gain in-depth knowledge of the world-class Biped character animation toolset, unparalleled polygon modeling and texturing workflow.

Design Visualization Specialists such as architects, designers, and graphic artists, will gain the power to visually inform the design process through conceptual exploration, design validation and visual communication.

Bonus features included on DVD:
. Link to a 30-day trial of Autodesk� 3ds Max� software
. Bonus short films and new software feature demos
. Autodesk 3ds Max hotkeys reference guide
. Free models from Turbo Squid worth $160
. Autodesk� 3ds Max� 2008

* An all-access pass to the production and teaching experience of Autodesk's training experts

* Concept-driven lessons, fully illustrated in color, teach you the essentials of using 3ds Max 2008 so you can master the techniques of animation, modeling, materials, lighting and rendering

* DVD includes instructor led videos, support files and movies as well as interviews with contributing artists and FREE models from Turbo Squid worth US $160!

With this official Autodesk training guide, you will also:
. Learn about the user interface (UI) and work in 3D space
. Learn about animation basics and key frame animation
. Character modeling with editable poly
. Create rigs with biped
. Make morph targets with paint tools
. Learn about unwrapping UVs
. Learn about motion mixer workflow
. Understand & animate cameras
. Learn about light types and advanced lighting techniques
. Rendering Techniques & Tools (mental ray & Render Effect)

Contents

Getting Started; User Interface; Creating Objects; Files and Objects ;Transform Tools; Modifiers; Modeling; Low-Poly Modeling; Shapes; Using Compound Objects; Animation; Animation Basics; Hierarchies; Character Animation with Biped; Materials and Mapping; Intro to Materials; Using Maps: Mapping Coordinates; Rendering; Cameras; Basic Lighting; Global Illumination; Rendering the Scene; 3d Compositing; 2D to 3D